From Genma to Gore: The Stunning Artistic Legacy of Onimusha's Demon Roster
Capcom didn't just make monsters for Onimusha — they built a visual language rooted in Japanese folklore, feudal dread, and cutting-edge PS2-era technology. Across four mainline entries, the demon roster grew more elaborate, more culturally rich, and more terrifying. Here's how those creatures became some of the most iconic enemy designs in action gaming history.